Milsim Event Registration & Information
*Event Registration*
Fill Out Completely & Submit Payment
Please fill out below registration form then submit $35 payment via Venmo using the below link @airsoftministry
Registration will not be counted without payment.
Payment includes Admission & Event Team Patch ONLY
If there are issues, Contact us directly. 916-969-6130
What is a Milsim Event?
Milsim Events are a more thematic airsoft day than a regular airsoft game. There are more objectives, team coordination, and role play style games to create an immersive experience.
Schedule:
8:30am Gates Open
9:00am- 9:30am Check in, Chrono, and Event Prep
9:30am - 10:00am Event Brief
10:00am - 10:15am Team Brief with Faction Leadership
10:30am - 11:30am Game 1
15 min Break
12:00pm - 1:00pm Game 2
15min Break
1:30pm - 2:30pm Game 3
15 min Break
3:00pm - 4:00pm Game 4
4:00pm - 4:15pm Closing Ceremony
4:15pm - 4:45pm Clean Up and Go Home
How Does It Work?
Each Team has a Uniform Code, Commander, Executive Officer, and Platoon Leaders to create an immersive experience that simulates a hierarchy of command to organize each teams efforts to earn the most points in the many objectives they will face.
- At check in, players will go to their faction tent and have their name checked off the registration list with their Commander.
- Based on their uniform (shirt color only) they will automatically be sifted into either of the two below described teams.
- Anyone who does not fit uniform code will be assigned a team to balance the teams at the Black Tent.
- If they are walk-ons, they can register at the Black Tent and be added to their team.
- Once Checked in, they can begin loading their gear and have their weapons chronographed.
- All players must chrono EVERY weapon that is being used on the field.
- The Event Brief is where we will recap all the rules for the field and the event.
- Faction Leader Brief is where they meet their Commander, Exec Officer, and Platoon Leaders and get organized as a team before entering the field.
- The Hierarchy:
- Game Master - Head ref will issue the objectives directly to each teams commander via radio live during the games.
- Commander - The faction leader who will inform his command staff (Exec officer and Platoon Leaders) what the new objectives are and prioritize them to be completed to earn the most points in order to win.
- Executive Officer - In charge of on field communications directly to the commander and fulfilling the commanders needs during the game.
- Platoon Leaders & Players- How ever many platoons the commander decides to split their forces will have leaders. They are the action forces to achieve the various objectives as they are assigned.
- First Game Start will be announced at 10:25am. Starting whistle at 10:30...Game On! If you are late, you can still enter but your commander will have to pay a coin for every late player.
- Players can leave during the matches for urgencies and emergencies but to reenter will cost a coin from your team. You can bring as much gear onto the field as you like. Just no real knives and loose tools, those must stay off field for safety.
- Respawns are no longer at the bases. Players must revive each other mid match. Team bands (Orange and Green) and Milsim West Tourniquets are required to revive themselves during game play.
- Standard field rules are still in full force. Only variations are with uniform code, special weapon class privilege's, and unique game mode exceptions.
- Each game has main objectives for large value points as well as mini missions for smaller value points but happen frequently.
- If Main objective is achieved, points are awarded to winning team and taken from losing team. Mini missions only gain points.
- Team with the most points at the end of the day wins the event!
We are so excited for you and your friends to join or special event and sincerely hope you enjoy yourselves! After the event, we will be sending out a brief survey to help us improve and adjust for the next event. If you have additional questions, please shoot us a text and we will answer it ASAP.
Preparation and prompt timing will make this event run smooth.
Arrive Ready and On Time!
Let's go...Let's Go!